This course covers the fundamentals of rigging 3D models for animation. Emphasis is placed on learning how to properly weight a model, rig it with a skeleton, and create fluid movement. Upon completion, students should be able to demonstrate the ability to properly rig 3D models.
Requisites: Take SGD-114(S21243); Take previously. Required./>Take SGD-162(S21250); Take either previously or concurrently. Required./>
Total Class Credits:
3
Class Credits: 2
Lab Credits: 3
Clinic Credits: 0
See Wake Tech's Simulation and Game Development program for additional courses and educational offerings.
Register for this course in Self Service.